Designed to cultivate ingenuity by challenging students to strategize, problem-solve and think creatively, the Innovation and Entrepreneurship Center hosts programs on design thinking and social entrepreneurship, engineering, and computer science.
Think, Do, Make: A Project-Based Curriculum
Masters’ Innovation and Entrepreneurship Program encourages students to think, do and make — and to foster a cross-disciplinary, entrepreneurial thought process, all while developing skills, ideas and character traits.
Through our program's project-based model, students build confidence, accumulate hands-on experience, take risks, nurture unconventional talents, and tackle real-life challenges. Our hope is to ingrain in our students the capacity to think creatively and ambitiously, and provide them with the skills to be able to successfully navigate the complex workforce they will face in the future.
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ACADEMIC ENRICHMENT PROGRAMS
Both middle and upper school students benefit from the Innovation and Entrepreneurship Center's academic enrichment program, which focuses on interscholastic team competitions. Participation in our award-winning engineering and robotics, coding, and cybersecurity teams is by invitation, nomination, or through an application and selection process.
Additionally, the Innovation and Entrepreneurship Center is home to Masters Makers, a club where students design, build and craft. Projects range from creating cabinetry to digital electronics, and utilize both hand tools and innovative technologies such as 3D printers, laser cutters/engravers, microcontrollers, computer numerical controller (CNC) tools, and open-source platforms.
The Masters Cybersecurity Team finished in the top 10 percent and third overall in New York state during round three of CyberPatriot's National Youth Cyber Defense Competition, the world's largest of its kind, on Saturday, January 23.
After years of planning, the Innovation and Entrepreneurship Center (IEC) is now offering a new curriculum to all middle school students.
Recent Student Projects
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Students set out to answer the question, “Why don’t students use the reusable water bottles that their parents buy for them?” The result of the teams’ research was the development of a new type of reusable bottle that meets the design criteria.
Simple Soil Personal Composter
This team of students developed a residential composting system that fragments kitchen waste as well as composts. The entire system is solar powered and needs no human effort outside of loading the mincing hopper.
WePool is a mobile application for carpooling and ride-sharing within affinity groups rather than simply by location.
Established as a benefit corporation, Purpose Fabrics refurbishes used clothing.